AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in Peru: Q2 2024 Performance
In Q2 2024, first-person games on iOS in Peru showed varied performance trends, with fluctuations in weekly downloads, revenue, and active users.
In the second quarter of 2024, the top five first-person games on iOS in Peru displayed diverse performance trends across weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance, based on Sensor Tower data.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a steady increase in weekly revenue, starting at approximately $5K in early April and peaking at around $11.5K by mid-May, before stabilizing around $5K towards the end of June. Weekly downloads showed a consistent upward trend, beginning at 1.7K in early April and reaching 2.2K by the end of June. Weekly active users initially declined from 19.2K to 16.8K in early May but rebounded to 19K by the end of the quarter.
Minecraft from Mojang experienced a significant revenue spike in mid-May, reaching $2.7K, before gradually declining to $931 by the end of June. Weekly downloads increased steadily from 35 in early April to a peak of 110 in early June, before dropping to 74 by the end of the quarter. Active users showed a consistent upward trend, starting at 10.9K in early April and peaking at 17.9K in mid-June.
Call of Duty®: Warzone™ Mobile also by Activision Publishing, Inc., had a notable decline in weekly downloads, from 4.8K in early April to 440 by the end of June. Revenue showed a downward trend from $2K in early April to $299 by the end of the quarter. Active users saw a gradual decrease from 10.3K in early April to 6.3K by the end of June, with a slight peak in late May at 6.8K.
Blood Strike - FPS for all from NetEase Games had a fluctuating revenue stream, peaking at $642 in mid-June from $269 in early April. Downloads surged significantly from 177 in early April to 1.8K in early June before settling at 1.3K by the end of June. Active users showed a consistent increase throughout the quarter, starting at 1.3K in early April and reaching 3.3K by the end of June.
Blackjack 21: Blackjackist from KamaGames had the most varied performance. Revenue peaked at $763 in early April before dropping to $177 by the end of June. Downloads fluctuated, starting at 205 in early April, peaking at 232 in early May, and falling to 35 by the end of June. Active users started at 289 in early April, peaked at 373 in early May, and dropped to 127 by the end of June.
This data, provided by Sensor Tower, offers a comprehensive look at the performance of top first-person games in Peru for Q2 2024. For more detailed insights, visit Sensor Tower.